
#ifndef _MEMBER_VISER_H_
#define _MEMBER_VISER_H_

#include <BMatrix>

namespace BWE
{
	class member_BState
	{
	public:
		member_BState();
		~member_BState();

		bool			lighting;
		bool			depthTest;
		bool			cullBackface;
		bool			normalize;
		bool			pointSmooth;
		int				pointSize;
		bool			lineSmooth;
		int				lineWidth;
		bool			polygonSmooth;
		int				polygonMode;
	};
}

#endif